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This is also true if you just don't like our menus replacer and want to go vanilla. If you delete New California - Menus.bsa in your DATA folder, our menus from vanish and you're good to go.
#Fallout new vegas download rudy enb mod
If you want Revelation HUD, apply this mod here!
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(The more mods you have the higher the probability of corruption.) You can play FNC -> FNV -> FTF in one big long save game. It's unreasonably complicated for both of our teams.
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They're making a patch but it may take a long time. Keep in mind that our Fade to Black transitions don't work with ENBs, so that'll look awkward. Yes! Rudy ENB is what's in all our screenshots. We don't want you to break your New Vegas save game while we're still launching weekly and monthly updates that require restarts to take effect. As soon as our mod is fully tested we will turn that feature on at 1.0. Yes! At the end of our BETA 200 Testing, anyway!įor now we are in testing phase. Can I get to the Mojave from California and continue my game after the ending? Can I get to California from the Mojave?Ĭan someone mod that in? I don't want to start a New Game.įNC is almost a totally separate game, so its like asking to port your save from Mass Effect to Fallout 3.
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#3 - If your PC is struggling with the High Resolution Pack, step back down to the Low Res Pack. If your PC runs New Vegas at 60fps, it'll run this okay. #1 - Don't look directly into the middle of the map from the Gym Hallway and it'll go away. Report to the #Help channel on Discord or the Forums on Nexus. The GOG.com version comes pre-patched so you shouldn't crash at all. You need the 4GB Patch if you are running Steam. if you followed our instructions.Ĭ - I installed everything correctly and clicked New Game, saw the video, Tackle or Dodge, and Crashed entering the Atrium! Report to Discord #Help or post in the Nexus Forum.
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Turn Archive Invalidation On and Off and On again in FOMM. Make sure NewCalifornia.esm is in fact checked in your load order underneath FalloutNV.esm, above all other plugins, below the DLC. Check our discord Help channel.ī - I installed everything correctly and clicked New Game and nothing happens!Ĭheck your Language Settings and make sure you're running US English. If not, you may have something else wrong with your installation of New Vegas. Help?Ī - I installed everything correctly and New Vegas crashes on startup! I can't seem to get New California to start. Your New Vegas save will be fine and totally unaffected. We have A List of Incompatible Mods and it is very short. Will this break my existing save game or all my mods?

And that may be a lie, there are a lot more that simply aren't distinct because they emerge as you play. 14,877 of which are voiced by characters and non-repeating from 60 volunteer voice actors.Ĥ8. There are 13 endings total, many of which are radically different stories start to finish. How many hours? Depending on your choices and play-style, anywhere from 6-8 hours to 15-30 hours if you're a completionist, and because of there are so many branches and hidden opportunities it's extremely replayable. All new textures, meshes, basically a separate game. We have a new worldspace not connected to the Mojave and our own independent story made from scratch. New California runs in the New Vegas engine but it is not set in New Vegas (it's set in New California at a place called The Pass.) At the end we allow you to continue as the Courier (or not). Your New Vegas save games will be totally unaffected. We do have a short Recommended Mods List if you want your game to look like our screenshots and videos, but those are optional.ĭon't forget that New California is started from the New Game Menu!! Because of this parameter being system dependent, users will need to test different values to find the one which works best for their specific setup. This is the reason the lowest value possible without experiencing issues is recommended. The maximum value that can be used is 1024, but be aware that whatever value is used is how much VRAM will be reserved for the swap space. If stuttering persists, increase the value in increments of 128 ( 256, 384, 512, etc ) until the stuttering has ceased or is as minimal as possible with the lowest possible value. For video cards with 1GB or more VRAM, start with 128 as a baseline.

The values here are measured in megabytes. This means that increasing this parameter's value will result in equal increases in both VRAM and system RAM usage. The buffer will be set in VRAM and this portion of VRAM will not be used for ENBoost's dynamic memory allocation however, it will also be duplicated in the system memory used by TESV.exe as well. This parameter sets the size of a buffer used for swapping geometry and textures between VRAM and system memory.
